The Outlast Trials, A Lesson on American History With a Twist
Wilson Barnett | Former Associate Editor
In a post-World War II American society falling into the Cold War, tensions were high for the American government. How far was our government willing to go to secure victory against the Soviets? In The Outlast Trials, MKUltra is taken to an extreme in a co-op survival horror experience like no other.
You play as a Reagent, an unhoused person kidnapped under the guise of charity by the Murkoff Corporation and sent to the Arizona Sinyala Facility for “therapy.” This therapy consists of incredibly gruesome Trials the player must play solo or with friends to earn their freedom.
Each Trial takes place in one of nine environments with objectives varying from electrocuting a snitch to destroying evidence. You must defend yourself against a wide variety of enemies, including the Prime Assets, which serve as the primary villain of each trial. Prime Assets are the stars of the show, boasting five depraved individuals you must face throughout the trial experience.
There are four modes: Genesis, Events, Escalation, and the Trial Maker. Genesis features all of the trials and MK-Challenges of each map. Events come and go, from weekly challenges to seasonal events with rotating map selections. Escalation is a never-ending barrage of increasingly difficult Trials as you get more and more upgrades to aid in your run. Finally, the Trial Maker allows you to customize any trial to your desire.
Genesis and the featured events have four incrementally challenging difficulties: Introductory, Standard, Intensive, and Psychosurgery. Each trial experience is customizable to adapt to your style of gameplay.
Similarly to the previous Outlast games, the story of The Outlast Trials is largely told through evidence documents picked up within the trials. These internal documents can allow the player to form a cohesive story of the inner machinations and troubles of the therapy. You can learn significantly more about the enemies and piece together the lore for previous games from these documents. Outlast 2 gains major recontextualization thanks to these documents, particularly by giving a backstory to one of the game’s central antagonists, Sullivan “Papa” Knoth. On top of these documents, series writer JT Petty has revamped the online comic series with The Murkoff Collections.
Despite having an intriguing story and unique gameplay, this is not a perfect game. There are frequent bugs and glitches, especially for console users. However, these concerns often pale in comparison to the controversy regarding the inclusion of AI-generated images as collectable posters and environmental art.
The company is not exactly clear on which posters are AI-generated, which has stirred up more controversy as a result. This certainly opens a larger discussion on the usage of AI-generated images within the gaming sphere. Is it okay for smaller studios to use AI for background images, cutting corners in one area despite constantly updating the game in other areas? Where is the line drawn? It’s a very difficult question to answer with many differing opinions on AI-generative content.
Even with these flaws, the studio is constantly working on improving the game through patches and a barrage of events to keep fans more than satisfied. If you’re interested in American history post-World War II, intense horror experiences, or just some crazy fun with friends, The Outlast Trials might be perfect for you.
Rating: 4/5
The Outlast Trials is the fourth installment of the Outlast game franchise, created by Motreal-based studio Red Barrels, fully released on March 5, 2024. It serves as a prequel to the previous games, taking place in the late 1950s through the early 1960s. It’s not a game for the faint of heart. There are many disturbing themes and grotesque scenes, which is what the series is known for. The grueling visuals on top of stressful missions in labyrinthian maps makes for an intense playthrough.
You play as a Reagent, an unhoused person kidnapped under the guise of charity by the Murkoff Corporation and sent to the Arizona Sinyala Facility for “therapy.” This therapy consists of incredibly gruesome Trials the player must play solo or with friends to earn their freedom.
Each Trial takes place in one of nine environments with objectives varying from electrocuting a snitch to destroying evidence. You must defend yourself against a wide variety of enemies, including the Prime Assets, which serve as the primary villain of each trial. Prime Assets are the stars of the show, boasting five depraved individuals you must face throughout the trial experience.
There are four modes: Genesis, Events, Escalation, and the Trial Maker. Genesis features all of the trials and MK-Challenges of each map. Events come and go, from weekly challenges to seasonal events with rotating map selections. Escalation is a never-ending barrage of increasingly difficult Trials as you get more and more upgrades to aid in your run. Finally, the Trial Maker allows you to customize any trial to your desire.
Genesis and the featured events have four incrementally challenging difficulties: Introductory, Standard, Intensive, and Psychosurgery. Each trial experience is customizable to adapt to your style of gameplay.
Similarly to the previous Outlast games, the story of The Outlast Trials is largely told through evidence documents picked up within the trials. These internal documents can allow the player to form a cohesive story of the inner machinations and troubles of the therapy. You can learn significantly more about the enemies and piece together the lore for previous games from these documents. Outlast 2 gains major recontextualization thanks to these documents, particularly by giving a backstory to one of the game’s central antagonists, Sullivan “Papa” Knoth. On top of these documents, series writer JT Petty has revamped the online comic series with The Murkoff Collections.
Despite having an intriguing story and unique gameplay, this is not a perfect game. There are frequent bugs and glitches, especially for console users. However, these concerns often pale in comparison to the controversy regarding the inclusion of AI-generated images as collectable posters and environmental art.
The company is not exactly clear on which posters are AI-generated, which has stirred up more controversy as a result. This certainly opens a larger discussion on the usage of AI-generated images within the gaming sphere. Is it okay for smaller studios to use AI for background images, cutting corners in one area despite constantly updating the game in other areas? Where is the line drawn? It’s a very difficult question to answer with many differing opinions on AI-generative content.
Even with these flaws, the studio is constantly working on improving the game through patches and a barrage of events to keep fans more than satisfied. If you’re interested in American history post-World War II, intense horror experiences, or just some crazy fun with friends, The Outlast Trials might be perfect for you.
Rating: 4/5

tis one as well
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